#include "Transaction.h"

Transaction::Transaction()
{
	log_index = 0;
	log = new TransLog();	//TODO
}

Transaction::~Transaction(){}

uint64_t Transaction::TransBegin()
{
	
	return 0;
}

void Transaction::TransLogContext(uint64_t trans_id, void *buffer, uint64_t size)
{

}

void Transaction::TransCommit(uint64_t trans_id)
{

}

void Transaction::TransAbort(uint64_t trans_id)
{

}

